MeshBuffer
| Function | Description |
|---|---|
| MeshBuffer.new() | Creates an empty mesh buffer |
| Function | Returns | Description |
|---|---|---|
:pushFace(Vector3D vertex1, Vector3D vertex2, Vector3D vertex3, Vector3D normal1, Vector3D normal2, Vector3D normal3, Vector2D uvw1, Vector2D uvw2, Vector2D uvw3, Vector4D color1, Vector4D color2, Vector4D color3) |
Appends a new triangular face to the mesh buffer | |
| :clear() | Clears the data in the buffer | |
| :destroy() | Destroys the buffer | |
| :getVertexCount() | int | Returns the number of vertices in the buffer |