MeshBuffer

Function Description
MeshBuffer.new() Creates an empty mesh buffer
Function Returns Description
:pushFace(Vector3D vertex1, Vector3D vertex2, Vector3D vertex3, Vector3D normal1, Vector3D normal2, Vector3D normal3, Vector2D uvw1, Vector2D uvw2, Vector2D uvw3, Vector4D color1, Vector4D color2, Vector4D color3) Appends a new triangular face to the mesh buffer
:clear() Clears the data in the buffer
:destroy() Destroys the buffer
:getVertexCount() int Returns the number of vertices in the buffer