:load(String path ) |
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Loads a texture from the given path |
:toStr() |
String |
Returns the texture's path as a string |
:keyColor(Vector2D position ) |
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Keys the color at the given position into transparency |
:save(String path ) |
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Saves the texture to the specified file path |
:clear(Vector2D size ) |
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Clears the texture and creates a blank one of the given size |
:append(Texture texture , Vector2D position ) |
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Appends another texture at the given position |
:appendFromFile(String filePath , Vector2D position ) |
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Appends texture data from file at the given position |
:getPixelColor(Vector2D position ) |
Vector4D |
Returns the color at the specified pixel position |